Coguee LTB High Tiers Hawkuney LTB High Tiers Cogue LTB High Tiers Chiria #Buying Dota,Csgo Items Chiria LTB CrashedPhone Snuffya #BUYINGDOTA.
15 + 1.8LevelBase2.56.569.4625%26.5%28.94%555577100.752.012.910%1.05%2.81%4.07%02.888.2612.10.540.640.820.950%0.9%2.58%3.‒6292‒1/ 800150Instant0.39+ 0.441.8524Legs2Gib typeDefaultN'aix, the Lifestealer, is a vicious whose abilities give him the power to bring down durable heroes quickly, while sustaining his by leeching the very life of his enemies.The main role of the Lifestealer is to fulfill the job of a formidable carry, he is able to do so by restoring his life through his abilities. Is his passive ability and his signature, every attack he lands consumes the flesh and blood of his victim, dealing bonus physical damage while regenerating his own health. With Feast, he can munch down strong tanks. N'aix can send himself into a bloody, increasing his attack speed, while granting a short period of. Tears the enemy, causing the prey's wounds to open, bleeding their life essence, allowing Lifestealer and his allies to feast down as well as greatly slowing them to a crawl.
Rage and Open Wounds allows Lifestealer to brutally rip his victim apart, feasting on their health in the process. When in need, N'aix can use to hide himself inside his allies or any non-hero unit, laying dormant, until he is ready to come out, devouring the flesh from the inside, killing the non-hero unit, bursting out the chunks of flesh and bones of his unfortunate host, damaging foes around him and ambushing them with carnivorous savagery.The Lifestealer is a monstrous beast of gluttony and greed, bent on stealing the lives of every living creature he encounters, violently killing them to sate the Lifestealer's terrifying thirst and hunger.
In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born.
The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form-a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey. Notes:. Cannot damage and off of, and allied units. The damage is directly added to Lifestealer's attack damage.
It can be reduced with e.g. And also be increased with e.g. On top of the skill's own lifesteal, Lifestealer additionally can lifesteal the damage dealt by this ability with other sources of lifesteal. It also can or. The heal is fully independent from the bonus damage dealt, meaning it always heals for the full amount, regardless of how much damage Feast did to the target.
Notes:. Applies a on Lifestealer and projectiles upon cast. This basic dispel removes buffs as well, and not only debuffs. Lifestealer is and during Infest.
Lifestealer still gains and during Infest. During Infest, all three spells of Lifestealer are turned inactive, Infest is replaced by, and is added. During Infest, Lifestealer is periodically moved to the host's current position. Notes:. Appears when is cast and stays until Lifestealer gets out of the host. Cannot take control over heroes, and units already owned by Lifestealer. All other infestable units can be controlled.
When the host cannot be controlled, this spell is inactive. Upon cast, Lifestealer gets de-selected and the infested unit gets selected automatically. The unit also gains the ability, allowing Lifestealer to consume it from the unit's HUD. It disappears when the unit's ownership changes again. Unlike other dominating spells, Control does not applies any on the target.
Fully restores the unit's mana upon cast. Its health stays unaffected. Constantly sets the unit's movement speed to Lifestealer's current movement speed, regardless of its default movement speed. If the infested unit was an ally of the opposing team, it still appears as an ally to them after taking control over it. However, since its ownership changes to that of Lifestealer's, they can attack it by ordering it. It is not automatically attacked. Control can take over a unit only once per host.
This means if an enemy takes over it with another dominating spell, Control cannot take it back. Notes:. Appears when is cast and stays until Lifestealer gets out of the host. If the infested unit dies before Lifestealer consumes it, no health is gained. Though the area damage is always applied. Does not kill or harm an allied unit (except for ) that Lifestealer has infested, unless was used. The damage is applied instantly in the area.
When not taking control over the creep, Consume's legacy hotkey is T. When using Control, it changes and is different based on the controlled creep. Notes:. Requires to be unlocked. Can only be cast on allied heroes, including clones and, excluding. Unlike Infest, Assimilate applies a on the target and projectiles upon cast.
The allied hero is, and during Assimilate. The allied hero still gains and during Assimilate. The hero can simply get out of N'aix themself, still dealing the area damage, by issuing any order 2 seconds after being assimilated. During Assimilate, the allied hero is periodically moved to Lifestealer's current position. This affects multiple things such as:. When Assimilate ends (be it via, or Lifestealer dies), the allied hero appears at Lifestealer's location.
Every the allied hero has (including and ) affects units around Lifestealer. and forces the ally out of Lifestealer, dealing area damage.
Lifestealer receives the Assimilate Effect buff, which creates the visual effect above him, visible to allies only. Notes:.
The talent increases maximum health capacity, and keeps the current health percentage. This talent is added as raw attack damage, so it does not benefit, and is not affected by most percentage-based damage increasing or reducing effects. The talent stacks multiplicatively with other sources of evasion.Recommended items Starting items:. regenerates health early on until you can sustain yourself with lifesteal. also restores health. helps deal with harassment in lane.
![Dota Dota](/uploads/1/2/5/6/125638221/510719631.png)
Defense of the Ancients ' as of version 6.75EulSteve Feak,Release2003Mode(s)Defense of the Ancients ( DotA) is a (MOBA) for the video game and its expansion,. The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map, which is based on the 'Aeon of Strife' map for. Players use powerful units known as, and are assisted by allied teammates and -controlled fighters.
As in, players their heroes and use gold to buy equipment during the mission.The scenario was developed with the ' of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept, the most popular being DotA Allstars, eventually simplified to DotA.
The mod has been maintained by several authors during development, with the designer, known as, maintaining the game since the mid-2000s.DotA became a feature at several worldwide tournaments, including 's and the Asian. Critical reception to DotA was positive, with it being called one of the most popular mods of any game. DotA is largely attributed to being the most significant inspiration for the MOBA genre. American video game developer acquired the intellectual property rights to DotA in 2009 to develop a franchise, beginning with the standalone sequel, released in July 2013. A game of DotA in progressDefense of the Ancients pits two teams of players against each other: the Sentinel and the Scourge. Players on the Sentinel team are based at the southwest corner of the map, and those on the Scourge team are based at the northeast corner.
Each base is defended by towers and waves of units which guard the main paths leading to their base. In the center of each base is the 'Ancient', a building that must be destroyed to win the game.Each human player controls one, a powerful unit with unique abilities. In DotA, players on each side choose one of 112 heroes, each with different abilities and tactical advantages over other heroes. The scenario is highly team-oriented; it is difficult for one player to carry the team to victory alone. DotA allows up to ten players in a five-versus-five format.Because the gameplay revolves around strengthening individual heroes, it does not require focus on resource management and base-building, unlike most traditional games. Killing computer-controlled or neutral units earns the player; the player gains a level when enough experience is accumulated.
Improves the hero's toughness and the damage they inflict, and allows players to upgrade spells or skills. In addition to accumulating experience, players also manage a single resource of gold. The typical resource-gathering of Warcraft III is replaced by a combat-oriented money system; in addition to a small periodic income, heroes earn gold by killing or destroying hostile units, base structures, and enemy heroes. This has caused emphasis on a technique called 'last-hitting,' which is when the player attacks a hostile unit when 'its hit points are low enough to kill it with one blow'. Using gold, players buy items to strengthen their hero and gain abilities; certain items can be combined with recipes to create more powerful items.
Buying items that suit one's hero is an important tactical element of the mod.DotA offers a variety of game modes, selected by the game host at the beginning of the match. The game modes dictate the difficulty of the scenario, as well as whether players can choose their hero or are assigned one randomly. Many game modes can be combined, allowing more flexible options. Developmentis the third title in the series of games developed. As with, Blizzard included a free ' in the game that allows players to create custom scenarios or 'maps' for the game, which can be played online with other players through. These custom scenarios can be simple terrain changes, which play like normal Warcraft games, or they can be entirely new game scenarios with custom objectives, units, items, and events, like Defense of the Ancients.The first version of Defense of the Ancients was released in 2003 by Kyle Sommer who goes by the alias Eul. The map was based on a previous scenario known as 'Aeon of Strife'.
After the release of Warcraft 's expansion The Frozen Throne, which added new features to the World Editor, Eul did not update the scenario. Other mapmakers produced spinoffs that added new heroes, items, and features. Among the DotA variants created in the wake of Eul's map, there was DotA Allstars, originally created and developed by custom map makers Meian and Ragn0r, who took the most popular heroes and compiled them into one map.
In March 2004, map maker Guinsoo (real name Steve Feak) took control of development. Feak said when he began developing DotA Allstars, he had no idea how popular the game would eventually become; the emerging success of the gametype inspired him to design a new title around what he considered an emerging game genre. Feak added a recipe system for items so that player's equipment would scale as they grew more powerful, as well as a powerful boss character called Roshan (named after his bowling ball) who required an entire team to defeat.Feak used a battle.net chat channel as a place for DotA players to congregate, but DotA Allstars had no official site for discussions and hosting. Subsequently, the leaders of the DotA Allstars, TDA, proposed that a dedicated web site be created to replace the various online alternatives that were infrequently updated or improperly maintained.
TDA member Steve 'Pendragon' Mescon created an official community site, dota-allstars.com.Towards the end of his association with the map in 2005, Feak handed over control to another developer. The new author, IceFrog, added new features, heroes, and fixes. Each release is accompanied by a. IceFrog was at one time highly reclusive, refusing to give interviews; the only evidence of his authorship was the map maker's email account on the official website and the name branded on the game's loading screen. IceFrog now interacts with players through a personal blog where he answers common questions players have about him and about the game.
He has also posted information about upcoming map releases, including previews of new heroes and items.Defense of the Ancients is maintained via official forums. Users can post ideas for new heroes or items, some of which are added to the map. Players have contributed icons and hero descriptions and created the artwork displayed while the map loads, and suggestions for changes to existing heroes or items are taken seriously; IceFrog once changed a new hero less than two weeks after the new version of the map was released.
Versions of the scenario where enemy heroes are controlled by artificial intelligences have also been released. Mescon continued to maintain dota-allstars.com, which by the end of IceFrog's affiliation in May 2009 had over 1,500,000 registered users and had received over one million unique visitors every month. Due to their separation, IceFrog announced that he would be further developing a new official site, playdota.com, while continuing game development; Mescon closed dota-allstars on July 22, 2010, citing dropping statistics and his new passion for as the reason for its end.Because Warcraft III custom games have none of the features designed to improve game quality (matchmaking players based on connection speed, etc.), various programs are used to maintain Defense of the Ancients. External tools ping player's locations, and games can be named to exclude geographic regions. Clans and committees such as TDA maintain their own official list of rules and regulations, and players can be kicked from matches by being placed on 'banlists'. Reception and legacy. The top three finalists from the first Defense of the Ancients championshipThe popularity of Defense of the Ancients increased over time.
The scenario was featured by in a review of new maps and mods in Warcraft III. DotA Allstars became an important tournament scenario, starting with its prominence at the debut of Blizzard's convention in 2005. DotA Allstars was also featured in the and starting in 2005, and the World Cyber Games Asian Championships beginning with the 2006 season. Defense of the Ancients was included in the game lineup for the internationally recognized Cyberathlete Amateur League and CyberEvolution leagues.
Additionally, the scenario appeared in (ESWC) 2008; Oliver Paradis, ESWC's competition manager, noted that the high level of community support behind the scenario, as well as its worldwide appeal, were among the reasons it was chosen.The scenario is popular in many parts of the world; in the Philippines and Thailand, it is played as much as the game. It is also popular in Sweden and other Northern European countries, where the Defense of the Ancients-inspired song ' by Swedish musician cracked the top ten Singles Charts in Sweden, Norway, and Finland. Tournaments are a major part of worldwide play, including tournaments in Sweden and Russia; however, due to a lack of LAN tournaments and championships in North America, several teams disbanded.
Blizzard points to DotA as an example of what dedicated mapmakers can create using developer's tools.In June 2008, captainSMRT, writing for, stated that DotA 'is likely the most popular and most-discussed free, non-supported game mod in the world'. In pointing to the strong community built around the game, Walbridge stated that DotA shows it is much easier for a community game to be maintained by the community, and this is one of the maps' greatest strengths. Former game journalist called DotA 'the ultimate '.Defense of the Ancients has been credited as one of the influences for the 2009 title, with the video game publication noting the game's premise revolved around aspiring gods 'playing DotA in real life'. Guinsoo went on to apply many of the mechanics and lessons he learned from Defense of the Ancients to the title.
Other ' DotA clones' include '. Has also developed a new game inspired by DotA titled, which features an array of heroes from Blizzard's franchises. Main articles: andIn October 2009, was hired by Valve, to lead a team to develop the stand-alone sequel,. The game follows heavily in the gameplay style of DotA, with aesthetics and heroes working mostly as direct to the original mod. In addition to the pre-conceived gameplay constants, Dota 2 also features support and profile tracking, intended to emphasize and support the game's matchmaking and community. The marketing and trademark of Dota as a franchise by Valve faced opposition from the DotA Allstars contributors working at Riot Games, as well as Blizzard Entertainment, both of which legally challenged the franchising of Dota by Valve. The legal dispute was conceded in May 2012, with Valve gaining franchising rights for commercial use to the trademark, while non-commercial use remains open to the public.
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at the (archive index). at the (archive index).